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Poster von Silverwing

Serien 2003 22 Min. 1 Staffel

Silverwing

A Hero is Born, A New Battle Begins.

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Handlung

Die Fledermaus Schatten gilt als Schwächling unter den Jungtieren in der Kolonie. Schatten ist langsam und ungeschickt, aber auch neugierig. Als er ein uraltes Gesetz bricht und damit den Zorn der Eulen auf die Kolonie zieht, müssen die Fledermäuse früher als geplant in den Süden aufbrechen. Auf der Reise verliert Schatten durch einen Sturm den Rest seiner Gruppe. Auf seinem weiteren Weg trifft er viele neue Freunde und Feinde.

Besetzung

Staffeln und Folgen

1 Staffel13 Folgen

Staffel 1

200313 Folgen

  1. F1 A Glimpse of the Son

    22 Min.

    Shade challenges Chinook to look at the sun so he won't be seen as a runt. This however causes a huge mistake on his part.

  2. F2 No Bat is an Island

    22 Min.

    When Tree Haven is burnt down from Shade's mistakes, his whole colony is forced to migrate to Hibernaculum early. Shade then got separated from his colony from a thunderstorm where he lands on an island.

  3. F3 Pigeon Court

    22 Min.

    After a pigeon is murdered by giant bats, Shade and his Silverwing colony are framed for this and therefore must pass through the birds patrolling the city.

  4. F4 Bat in the Belfry

    22 Min.

    Shade and Marina meet Zephrys, a blind bat in control of the traffics of the migration. They stay with him until Shade's wound completely heals.

  5. F5 Dark Alliance

    22 Min.

    Shade and Marina meet two giant bats. Shade formed an alliance with them to fight back the owls and liberate the unjust law placed on them, not knowing that they have other plans for him.

  6. F6 Friends In Deed

    22 Min.

    Shade and Marina flees from Goth and Throbb. Then they find Orestes, Brutus' son, stuck in a human trap. After they freed him, Brutus found them and placed them behind bars. Orestes helps free them to fly to the power plant, where Goth and Throbb are waiting for them.

  7. F7 Everything is Not Black and White

    22 Min.

    Shade and Marina got attacked by wolves, learning that their leader, Ursa, are in control of them and the forest. They then find Ursa and reason with her to end the wolves' wrath.

  8. F8 Deception

    22 Min.

    Shade and Marina got captured by Goth and Throbb. Shade uses Zephrys' teaching to help them escape from them.

  9. F9 I'm With the Band

    22 Min.

    Shade and Marina fly on the mountain, where they find a cabin full of banded bats. They welcome Marina, being also the banded one, and tries to urge her to reject all the non-banded ones. Shade warns the banded bats that Goth and Throbb are coming their way.

  10. F10 Rats

    22 Min.

    Shade and Marina fly to the junkyard to flee from Goth and Throbb, where they are captured by a kingdom of rats run by two kings, Remus and Romulus.

  11. F11 Strange Batfellows

    22 Min.

    Shade and Marina reassemble with Orestes to continue their migration into the mines, where Goth and Throbb start chasing them. After the mine collapses which trap Shade and Goth, they have to work together to help free each other.

  12. F12 Hibernaculum

    22 Min.

    Shade, Marina, and Orestes found Hibernaculum. The colony welcomes Shade and Marina but rejects Orestes, knowing he is the son of the one that burned down Tree Haven. Meanwhile, Goth allied with the wolves to take down Brutus and Shade's colony.

  13. F13 Day of Judgment

    22 Min.

    When the wolves and the two giant bats start attacking the owls, Ursa's army and the Silverwings help the owls fight back. As reward for their cooperation, Brutus allows bats to fly in night and day.

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